feat: improve player controls and queue actions

This commit is contained in:
2026-04-03 01:42:33 +03:00
parent 3abc864abd
commit 62ab2a9417
3 changed files with 146 additions and 22 deletions

View File

@@ -1,7 +1,8 @@
import { useQuery } from '@tanstack/react-query'
import { ChevronDown, Heart, ListMusic, Pause, Play, Repeat2, Rewind, Shuffle, SkipForward, Volume2 } from 'lucide-react'
import { ChevronDown, ListMusic, Pause, Play, Repeat2, Rewind, Shuffle, SkipForward, Trash2, Volume2 } from 'lucide-react'
import { useMemo, useState } from 'react'
import { coverArtUrl } from '@/lib/api'
import { FavoriteToggle } from '@/components/favorite-toggle'
import { coverArtUrl, fetchFavorites } from '@/lib/api'
import { usePlayerStore } from '@/stores/player-store'
type LyricsLine = {
@@ -16,12 +17,24 @@ export function FullPlayer() {
const currentTime = usePlayerStore((state) => state.currentTime)
const duration = usePlayerStore((state) => state.duration)
const volume = usePlayerStore((state) => state.volume)
const shuffle = usePlayerStore((state) => state.shuffle)
const repeatMode = usePlayerStore((state) => state.repeatMode)
const togglePlayback = usePlayerStore((state) => state.togglePlayback)
const playNext = usePlayerStore((state) => state.playNext)
const playPrevious = usePlayerStore((state) => state.playPrevious)
const playAtIndex = usePlayerStore((state) => state.playAtIndex)
const removeFromQueue = usePlayerStore((state) => state.removeFromQueue)
const toggleShuffle = usePlayerStore((state) => state.toggleShuffle)
const cycleRepeatMode = usePlayerStore((state) => state.cycleRepeatMode)
const setVolume = usePlayerStore((state) => state.setVolume)
const seekTo = usePlayerStore((state) => state.seekTo)
const setFullPlayerOpen = usePlayerStore((state) => state.setFullPlayerOpen)
const [tab, setTab] = useState<'queue' | 'now' | 'lyrics'>('now')
const favoritesQuery = useQuery({
queryKey: ['favorites'],
queryFn: fetchFavorites,
enabled: !!currentTrack,
})
const lyricsQuery = useQuery({
queryKey: ['lrclib', currentTrack?.id],
@@ -40,6 +53,7 @@ export function FullPlayer() {
})
const parsedLyrics = useMemo(() => parseLyrics(lyricsQuery.data?.syncedLyrics ?? lyricsQuery.data?.plainLyrics ?? ''), [lyricsQuery.data])
const favoriteTrackIds = useMemo(() => new Set((favoritesQuery.data?.tracks ?? []).map((item) => item.id)), [favoritesQuery.data])
const activeLine = useMemo(() => {
if (parsedLyrics.length === 0) {
return -1
@@ -113,22 +127,35 @@ export function FullPlayer() {
{tab === 'queue' ? (
<div className="mx-auto max-w-5xl space-y-3">
{queue.map((track, index) => (
<div
<button
key={`${track.id}-${index}`}
className={[
'flex items-center gap-4 rounded-[12px] px-4 py-3',
'flex w-full items-center gap-4 rounded-[12px] px-4 py-3 text-left',
track.id === currentTrack.id ? 'bg-white/10 text-white' : 'text-white/70',
].join(' ')}
onClick={() => playAtIndex(index)}
type="button"
>
<div className="w-8 text-right text-sm">{index + 1}</div>
<div className="h-12 w-12 overflow-hidden rounded-[8px] bg-white/10">
{track.coverArtId ? <img alt={track.title} className="h-full w-full object-cover" src={coverArtUrl(track.id)} /> : null}
</div>
<div className="min-w-0">
<div className="min-w-0 flex-1">
<div className="truncate text-lg">{track.title}</div>
<div className="truncate text-sm text-white/55">{track.artistName}</div>
</div>
</div>
<button
className="text-white/50 transition hover:text-white"
onClick={(event) => {
event.preventDefault()
event.stopPropagation()
removeFromQueue(track.id)
}}
type="button"
>
<Trash2 size={16} />
</button>
</button>
))}
</div>
) : null}
@@ -137,9 +164,15 @@ export function FullPlayer() {
<div className="mt-8">
<div className="flex items-center gap-4 text-white/90">
<span className="w-12 text-right text-[2rem]">{formatClock(currentTime)}</span>
<div className="h-1.5 flex-1 rounded-full bg-white/20">
<div className="h-1.5 rounded-full bg-white" style={{ width: `${duration ? (currentTime / duration) * 100 : 0}%` }} />
</div>
<input
className="h-1.5 flex-1 accent-white"
max={duration || 0}
min={0}
onChange={(event) => seekTo(Number(event.target.value))}
step={0.1}
type="range"
value={Math.min(currentTime, duration || 0)}
/>
<span className="w-12 text-[2rem]">{formatClock(duration)}</span>
</div>
@@ -154,17 +187,17 @@ export function FullPlayer() {
</div>
<div className="flex items-center gap-8 text-white/90">
<IconControl icon={<Shuffle size={22} />} />
<IconControl active={shuffle} icon={<Shuffle size={22} />} onClick={toggleShuffle} />
<IconControl icon={<Rewind size={22} />} onClick={playPrevious} />
<button className="grid h-16 w-16 place-items-center rounded-full bg-white text-[#121827]" onClick={togglePlayback} type="button">
{isPlaying ? <Pause size={28} /> : <Play size={28} className="translate-x-[2px]" />}
</button>
<IconControl icon={<SkipForward size={22} />} onClick={playNext} />
<IconControl icon={<Repeat2 size={22} />} />
<IconControl active={repeatMode !== 'off'} icon={<Repeat2 size={22} />} label={repeatMode === 'one' ? '1' : undefined} onClick={cycleRepeatMode} />
</div>
<div className="flex items-center justify-end gap-6 text-white/90">
<IconControl icon={<Heart size={22} />} />
<FavoriteToggle active={favoriteTrackIds.has(currentTrack.id)} className="transition hover:text-white text-white/90" entityId={currentTrack.id} entityType="track" size={22} />
<div className="flex items-center gap-3">
<Volume2 size={22} />
<input
@@ -214,14 +247,19 @@ function MetaTag({ children }: { children: React.ReactNode }) {
function IconControl({
icon,
active = false,
label,
onClick,
}: {
icon: React.ReactNode
active?: boolean
label?: string
onClick?: () => void
}) {
return (
<button className="transition hover:text-white" onClick={onClick} type="button">
<button className={['relative transition hover:text-white', active ? 'text-[#16bf8c]' : ''].join(' ')} onClick={onClick} type="button">
{icon}
{label ? <span className="absolute -right-2 -top-2 text-[10px] font-semibold text-white">{label}</span> : null}
</button>
)
}

View File

@@ -2,7 +2,6 @@ import { useEffect, useRef } from 'react'
import {
Expand,
Forward,
Heart,
ListMusic,
Pause,
Play,
@@ -21,12 +20,20 @@ export function PlayerBar() {
const volume = usePlayerStore((state) => state.volume)
const currentTime = usePlayerStore((state) => state.currentTime)
const duration = usePlayerStore((state) => state.duration)
const shuffle = usePlayerStore((state) => state.shuffle)
const repeatMode = usePlayerStore((state) => state.repeatMode)
const seekRequest = usePlayerStore((state) => state.seekRequest)
const togglePlayback = usePlayerStore((state) => state.togglePlayback)
const playNext = usePlayerStore((state) => state.playNext)
const playPrevious = usePlayerStore((state) => state.playPrevious)
const toggleShuffle = usePlayerStore((state) => state.toggleShuffle)
const cycleRepeatMode = usePlayerStore((state) => state.cycleRepeatMode)
const setVolume = usePlayerStore((state) => state.setVolume)
const setCurrentTime = usePlayerStore((state) => state.setCurrentTime)
const setDuration = usePlayerStore((state) => state.setDuration)
const seekTo = usePlayerStore((state) => state.seekTo)
const clearSeekRequest = usePlayerStore((state) => state.clearSeekRequest)
const handleTrackEnded = usePlayerStore((state) => state.handleTrackEnded)
const setFullPlayerOpen = usePlayerStore((state) => state.setFullPlayerOpen)
useEffect(() => {
@@ -51,10 +58,19 @@ export function PlayerBar() {
}
}, [isPlaying, volume])
useEffect(() => {
if (!audioRef.current || seekRequest == null) {
return
}
audioRef.current.currentTime = seekRequest
clearSeekRequest()
}, [seekRequest, clearSeekRequest])
return (
<footer className="grid grid-cols-[260px_minmax(0,1fr)_280px] items-center border-t border-[#24314f] bg-[#091228] px-4 py-3">
<audio
ref={audioRef}
onEnded={handleTrackEnded}
onLoadedMetadata={(event) => setDuration(event.currentTarget.duration || 0)}
onTimeUpdate={(event) => setCurrentTime(event.currentTarget.currentTime)}
preload="metadata"
@@ -74,7 +90,7 @@ export function PlayerBar() {
<div className="flex flex-col items-center">
<div className="flex items-center gap-5 text-slate-400">
<BarIcon icon={<Shuffle size={18} />} />
<BarIcon active={shuffle} icon={<Shuffle size={18} />} onClick={toggleShuffle} />
<BarIcon icon={<Rewind size={18} />} onClick={playPrevious} />
<button
className="grid h-11 w-11 place-items-center rounded-full bg-[#16bf8c] text-[#081225] transition hover:brightness-105"
@@ -84,20 +100,25 @@ export function PlayerBar() {
{isPlaying ? <Pause size={18} /> : <Play size={18} className="translate-x-[1px]" />}
</button>
<BarIcon icon={<Forward size={18} />} onClick={playNext} />
<BarIcon icon={<Repeat2 size={18} />} />
<BarIcon active={repeatMode !== 'off'} icon={<Repeat2 size={18} />} label={repeatMode === 'one' ? '1' : undefined} onClick={cycleRepeatMode} />
</div>
<div className="mt-4 flex w-full max-w-xl items-center gap-3 text-xs text-slate-500">
<span>{formatClock(currentTime)}</span>
<div className="h-1.5 flex-1 rounded-full bg-[#1d2940]">
<div className="h-1.5 rounded-full bg-[#16bf8c]" style={{ width: `${duration ? (currentTime / duration) * 100 : 0}%` }} />
</div>
<input
className="h-1.5 flex-1 accent-[#16bf8c]"
max={duration || 0}
min={0}
onChange={(event) => seekTo(Number(event.target.value))}
step={0.1}
type="range"
value={Math.min(currentTime, duration || 0)}
/>
<span>{formatClock(duration)}</span>
</div>
</div>
<div className="flex items-center justify-end gap-4 text-slate-400">
<BarIcon icon={<Heart size={17} />} />
<BarIcon icon={<ListMusic size={17} />} />
<BarIcon icon={<Volume2 size={17} />} />
<input
@@ -117,14 +138,19 @@ export function PlayerBar() {
function BarIcon({
icon,
active = false,
label,
onClick,
}: {
icon: React.ReactNode
active?: boolean
label?: string
onClick?: () => void
}) {
return (
<button className="transition hover:text-white" onClick={onClick} type="button">
<button className={['relative transition hover:text-white', active ? 'text-[#16bf8c]' : ''].join(' ')} onClick={onClick} type="button">
{icon}
{label ? <span className="absolute -right-2 -top-2 text-[10px] font-semibold text-white">{label}</span> : null}
</button>
)
}

View File

@@ -8,15 +8,25 @@ type PlayerState = {
volume: number
currentTime: number
duration: number
shuffle: boolean
repeatMode: 'off' | 'all' | 'one'
fullPlayerOpen: boolean
seekRequest: number | null
setQueue: (tracks: Track[], startIndex?: number) => void
playTrack: (track: Track, queue?: Track[]) => void
togglePlayback: () => void
playNext: () => void
playPrevious: () => void
playAtIndex: (index: number) => void
removeFromQueue: (trackId: string) => void
toggleShuffle: () => void
cycleRepeatMode: () => void
setVolume: (volume: number) => void
setCurrentTime: (currentTime: number) => void
setDuration: (duration: number) => void
seekTo: (currentTime: number) => void
clearSeekRequest: () => void
handleTrackEnded: () => void
setFullPlayerOpen: (fullPlayerOpen: boolean) => void
}
@@ -27,7 +37,10 @@ export const usePlayerStore = create<PlayerState>((set, get) => ({
volume: 0.7,
currentTime: 0,
duration: 0,
shuffle: false,
repeatMode: 'off',
fullPlayerOpen: false,
seekRequest: null,
setQueue: (queue, startIndex = 0) =>
set({
queue,
@@ -48,11 +61,26 @@ export const usePlayerStore = create<PlayerState>((set, get) => ({
if (!state.currentTrack || state.queue.length === 0) {
return state
}
if (state.repeatMode === 'one') {
return {
currentTrack: state.currentTrack,
isPlaying: true,
currentTime: 0,
seekRequest: 0,
}
}
const index = state.queue.findIndex((track) => track.id === state.currentTrack?.id)
const nextTrack = state.queue[index + 1] ?? state.queue[0] ?? null
let nextTrack: Track | null = null
if (state.shuffle && state.queue.length > 1) {
const candidates = state.queue.filter((track) => track.id !== state.currentTrack?.id)
nextTrack = candidates[Math.floor(Math.random() * candidates.length)] ?? state.queue[0] ?? null
} else {
nextTrack = state.queue[index + 1] ?? (state.repeatMode === 'all' ? state.queue[0] ?? null : null)
}
return {
currentTrack: nextTrack,
isPlaying: !!nextTrack,
currentTime: 0,
}
}),
playPrevious: () =>
@@ -68,8 +96,40 @@ export const usePlayerStore = create<PlayerState>((set, get) => ({
currentTime: 0,
}
}),
playAtIndex: (index) =>
set((state) => ({
currentTrack: state.queue[index] ?? state.currentTrack,
isPlaying: !!state.queue[index],
currentTime: 0,
})),
removeFromQueue: (trackId) =>
set((state) => {
const nextQueue = state.queue.filter((track) => track.id !== trackId)
const removedCurrent = state.currentTrack?.id === trackId
const nextCurrent = removedCurrent ? nextQueue[0] ?? null : state.currentTrack
return {
queue: nextQueue,
currentTrack: nextCurrent,
isPlaying: removedCurrent ? !!nextCurrent : state.isPlaying,
}
}),
toggleShuffle: () => set((state) => ({ shuffle: !state.shuffle })),
cycleRepeatMode: () =>
set((state) => ({
repeatMode: state.repeatMode === 'off' ? 'all' : state.repeatMode === 'all' ? 'one' : 'off',
})),
setVolume: (volume) => set({ volume }),
setCurrentTime: (currentTime) => set({ currentTime }),
setDuration: (duration) => set({ duration }),
seekTo: (currentTime) => set({ currentTime, seekRequest: currentTime }),
clearSeekRequest: () => set({ seekRequest: null }),
handleTrackEnded: () => {
const state = get()
if (state.repeatMode === 'one') {
set({ currentTime: 0, seekRequest: 0, isPlaying: true })
return
}
state.playNext()
},
setFullPlayerOpen: (fullPlayerOpen) => set({ fullPlayerOpen }),
}))